Projected Shadow Demo
A 3D graphics sample with a name that points to early mobile shadow experiments.
History & context
RESEARCH & PROVENANCEProjected Shadow Demo appears as a technical sample, not a commercial release. Its filename hints at shadow rendering, but there is no sourced explanation of its particular algorithm or author.
Qualcomm’s 2005 3D initiative describes the push to give BREW developers more hardware graphics capabilities. That is platform background rather than documentation of this particular sample.
Sourced context for the franchise, mobile adaptation, or platform. It is not an independently confirmed credit for this exact archive file.
Sources & further reading
What's preserved
FILE RARThis is an entry for the specific file found in the collection, not an assertion that the game has been tested on every handset or emulator.
Its listing was read from the original package in the uploaded archive. It contains both BREW .mod and .mif files.
Inside the package
5 filesView original internal filenames ⌄
qx_projectedshadow/projectedshadow.mod83 KBqx_projectedshadow/data/dancerbody.qxt65 KBqx_projectedshadow/data/dance_baked.qxa70 KBqx_projectedshadow/data/dance_baked.qxm29 KBqx_projectedshadow.mif0 KBAbout the identification: The display title follows the archive inventory and package naming. Exact release dates, publishers and device support are not assumed from the file alone.