Pocket God
Bolt Creative’s mischievous islanders traveled beyond iPhone to BREW and Java phones.
Behind the game
RESEARCH & PROVENANCEAssociated credits: Bolt Creative — original game
Pocket God began at Bolt Creative as a small, rapidly updated iPhone experiment by Dave Castelnuovo and Allan Dye.
In a 2010 interview, Castelnuovo discussed plans to expand the title to Java and BREW along with other platforms. The existence of this package is separate from establishing the exact date and developer of the BREW adaptation.
Sourced context for the franchise, mobile adaptation, or platform. It is not an independently confirmed credit for this exact archive file.
Sources & further reading
What's preserved
FILE ZIPThis is an entry for the specific file found in the collection, not an assertion that the game has been tested on every handset or emulator.
Its listing was read from the original package in the uploaded archive. It contains both BREW .mod and .mif files.
Inside the package
3 filesView original internal filenames ⌄
pocketgod.mif10 KBpocketgod/pocketgod.bar1.06 MBpocketgod/pocketgod.mod264 KBAbout the identification: The display title follows the archive inventory and package naming. Exact release dates, publishers and device support are not assumed from the file alone.