OpenGL ES Demo 01
A preserved example from the transition toward mobile 3D graphics on phones.
History & context
RESEARCH & PROVENANCEThis package is labeled as an OpenGL ES demo, part of the technical wave that made early polygonal phone games possible. The number “01” identifies the archive sample, not a confirmed chronological SDK release.
Qualcomm’s 2005 3D initiative describes the push to give BREW developers more hardware graphics capabilities. That is platform background rather than documentation of this particular sample.
Sourced context for the franchise, mobile adaptation, or platform. It is not an independently confirmed credit for this exact archive file.
Sources & further reading
What's preserved
FILE RARThis is an entry for the specific file found in the collection, not an assertion that the game has been tested on every handset or emulator.
Its listing was read from the original package in the uploaded archive. It contains both BREW .mod and .mif files.
Inside the package
3 filesView original internal filenames ⌄
ogles_demo_01.mif22 KBogles_demo_01/ogles_demo_01.mod7 KBogles_demo_01/ogles_demo_01.bar1 KBAbout the identification: The display title follows the archive inventory and package naming. Exact release dates, publishers and device support are not assumed from the file alone.