Animation Sample
An example package from the era when BREW developers were testing handset graphics and animation.
History & context
RESEARCH & PROVENANCEAnimation Sample survives as a named technical example in the collection. The package name suggests a graphics demonstration, but its exact lesson, author, and SDK revision have not been independently documented.
Qualcomm’s 2005 3D initiative describes the push to give BREW developers more hardware graphics capabilities. That is platform background rather than documentation of this particular sample.
Sourced context for the franchise, mobile adaptation, or platform. It is not an independently confirmed credit for this exact archive file.
Sources & further reading
What's preserved
FILE RARThis is an entry for the specific file found in the collection, not an assertion that the game has been tested on every handset or emulator.
Its listing was read from the original package in the uploaded archive. It contains both BREW .mod and .mif files.
Inside the package
12 filesView original internal filenames ⌄
qx_animsample/animsample.mod84 KBqx_animsample/data/attack.qxa3 KBqx_animsample/data/die.qxa8 KBqx_animsample/data/exist0 KBqx_animsample/data/idle.qxa6 KBqx_animsample/data/impact.qxa3 KBqx_animsample/data/model.qxm15 KBqx_animsample/data/move.qxa7 KBqx_animsample/data/qx.log3 KBqx_animsample/data/spook.qxt17 KBqx_animsample/data/world.qxm1 KBqx_animsample.mif6 KBAbout the identification: The display title follows the archive inventory and package naming. Exact release dates, publishers and device support are not assumed from the file alone.